Art Lead (Gaming) // Kuntsi-juht

21 Juuli, 03:02         Tallinn, Harjumaa    7
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Harjumaa Maakond
Tallinn Omavalitsus
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What we're looking for None of these are hard requirements — strong candidates tend to have most of them. If a couple are missing but you make up for it elsewhere, apply anyway. 1–3 years leading or anchoring the art on shipped games or serious projects. Hands-on 3D and/or 2D skills — Roblox experience is a big plus, other game-dev experience (VFX, environment art, animation, UI) also counts. A portfolio showing both craft and range — clear on what was yours vs. what you directed. An eye for consistency and an instinct for when something's off. Ability to set a style guide and actually enforce it through production. Comfort giving feedback that's specific, kind, and moves the work forward. Self-direction — you unblock yourself and your team quickly. Clear communication in English, written and spoken. You play games, and you care about making them beautiful! Nice to have A Roblox place, indie build, or game-jam entry you personally art-directed and shipped. Experience keeping a live Roblox experience visually fresh over time. A read on what Roblox players like and how the front-page algorithm rewards visuals. A working sense of performance budgets for large player bases. Hands-on skill in 2D, 3D, VFX, environment art, animation, or sound. Experience mentoring or leading artists in remote, self-managing teams. Extra strings like marketing art, UI/UX, or design. Job Responsibilities Own the visual vision - define and ship a single, clear art direction per project. Guard the quality bar - approve every asset before it ships. Own first impressions - thumbnails, key art, badges, icons. Range across 2D, 3D, VFX, environment art, animation, and sound. Push design thinking, not just visuals - flag readability issues early. Work closely with design, tech, production, and marketing. Lead the people - break down work, give fast feedback, keep the team unblocked. Flag risks and blockers early with production. Keep performance in mind on every asset. Mentor artists, explain the why, and keep morale high. What we offer A young, fast-moving Roblox gaming studio - we're 4 years in, and we move quick and have fun doing it. Real creative ownership - you set the visual direction, not just execute someone else's brief. A positive, supportive team that actually wants to see you grow - training and development opportunities included. A stable working relationship in a studio that's built to last. Modern, comfortable working conditions. Regular team events and management that trusts you - including flexibility to take time off when you need it. A family- and employee-friendly culture. The fun stuff: team gaming sessions, and the chance to playtest the games we're building. Private Health Insurance, Hybrid work possible, Team events / studio outings, Extra Vacation Days

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